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Unlock your adventures with Flying Rat Studio

Rat flying with night-vision goggles

We do what we love!

We're a passionate team of developers in the gaming industry based in Prague, Czech Republic. We combine years of experience in top Czech and foreign game studios with our passion for games. Our cooperation with top studios in industry help your projects to shine. We also work on our internal projects, currently we are unable to tell you more, but our goal is to create our signature style with heavy focus on game-play and fun.

Look what we're doing
Game Beat Saber

Beat Games (Meta)

Project: Beat Saber

Co-development and porting the award winning Beat Saber VR game to PlayStation VR 2 with focus on optimizations and maximum feature parity with PC VR version.
Support and optimizations of PlayStation VR 1 version.

Game Darkest Dungeon 2

Red Hook Studios

Project: Darkest Dungeon 2

Co-development, performance optimizations and porting to console platforms.
Darkest Dungeon 2 is a turn-based RPG in a gothic setting. The game is a sequel to the 2016 highly acclaimed Darkest Dungeon game.

Game Silica

Bohemia Incubator

Project: Silica

Co-development with primary focus on performance optimizations of PC version in CPU and GPU areas.

Game WRATH: Aeon of Ruin

3D Realms

Project: WRATH: Aeon of Ruin

Porting and rewriting the underlying Quake engine of PC version over to latest consoles
and Unity, with focus on pixel precision between original and ported version.
Our focus is on heavy optimizations which allow us to achieve stable 60 FPS even on older consoles.
The target console list is: Xbox One, Xbox Series, PlayStation 4, PlayStation 5 and Nintendo Switch.

Game Phantom Fury

Slipgate Ironworks

Project: Phantom Fury

Co-development of upcoming title Phantom Fury using Unreal Engine 4 with focus
on gameplay systems and networking sub-systems.

Game Specter

VR Group

Project: Specter

Web based drone operator simulator game using WebGL and Babylon. JS technologies. Game is created from scratch with game design, art, sounds/VFX, QA and more internally in our studio.

Game The Last Oricru

Gold Knights

Project: The Last Oricru

Porting the Unreal Engine 4 game to Xbox Series and PlayStation 5 consoles
and complete multiplayer and networking implementation for online co-op experience.

Internal Project

Project: Codename Project Cheese (TBA)

Working on our internal project, currently we are unable to tell you more,
but our goal is to create our signature style with heavy focus on game-play and fun.